Our mission is to promote Italian creators in the international videogames world.
We accompany the team in its growth facing the newest challenges and business opportunities through our incubator and accelerator.
We offer our services, resources and know-how to reach the best conditions for the game to be marketed and distributed.
We strive for the best quality for our products thanks to the partnership with AIV Accademia Italiana Videogiochi and mentoring from experts.
REVENUE SHARING, ARE WE CRAZY?
We believe in our expertise and we’re confident in the ability of the developers. We are committed to getting the best out of the teams and we help them foster their ideas managing the business aspect internationally. We highlight the best ideas and we let them grow through our incubator and accelerator.
WHY IGNITION PUBLISHING
We have a combined experience of more than 40 years working for the biggest companies in the videogame industry including Ubisoft, THQ, Konami, Square Enix, 505 Games
FOCUSING ON PEOPLE
We don’t just grow our products, we foster and develop the teams of our partners through coaching, mentoring and tutoring.
LET CREATORS CREATE!
Pivoting on our know-how and the VIRTUOSO PROGRAM, our team will take care of first parties store distribution, legal, copyright, marketing, branding and everything in between: you create, we do what it takes to ignite your potential.
OUR TEAM AS A PARTNER
We have the tools:from graphic, tech, coding, sound and rendering, to copyright, legal setup, porting, first parties store submissions through marketing and communication.
A modern, international company, on par with the standards of the global market: driven by knowledge and experience though project management, planning, and decision making.
LUCA DE DOMINICIS
In 2003 He created Elemental Holding, an innovation concept which includes: AIV – Accademia Italiana Videogiochi, the largest Italian Institute for Videogame learning; Mindblast for live events with which he invented and produced Romics G.E., Let’s Play and presence in major events; MegaTube and Grow Up Network for the management of the major Italian creators; Ignition Publishing. He loves challanges and even more those seemingly impossible.
Journalist with over 25 years of experience in the gaming sector, he has directed the most important specialized Italian newspapers and collaborates with Il Corriere della Sera and La Gazzetta dello Sport. In his career he has gained great experience in team management and a network of very important knowledge at national and international level.
International Marketing specialist for over ten years involved in the management of brands and products (including Tomb Raider, Final Fantasy, Cooking Mama, Resident Evil, MotoGP, WWE, Pro Evolution Soccer, Zumba Fitness, Company Of Heroes, ARMA Armed Assault).
GIOVANNI LO RE
Concept Artist and Illustrator with 20 years of experience. After Scuola Internazionale di Comics (International School of Comics), he started working for short films and cartoons for web, cinema and TV. He then specialized as a Concept Artist and Illustrator for video games and app games for Ios and Android, up to OkunoKA, a video game for Nintendo Switch, Ps4, Xbox One and Steam.
INTELLECTUAL PROPERTIES MANAGER
For 20 years he has been guiding Red Whale, taking care of comics, cartoons and fiction in companies such as Disney, Mondadori, Piemme, DeAgostini and Rainbow and properties such as Geronimo Stilton and Winx. Author of Monster Allergy, a series spread all over the world, she has written 5 novels for Einaudi Ragazzi. He deals with the IP of Ignition Publishing on a narrative, strategic and legal perspective.
Lawyer specialized in contracts, corporate law and most importantly copyright, an area in which he follows the evolution and adaptation to new technologies and whose knowledge he deepens thanks to the passion for reading, cinema and comics, areas that also covered for years as a journalist critic.
PIER GIORGIO LIPRINO
SOCIAL MEDIA MANAGER
To make Pier Giorgio happy, just talk to him about politics, biology and video games. He approached the latter as a child playing Age of Empires 2 and has remained a passionate PC gamer ever since: his collection speaks for itself.
SOCIAL MEDIA MANAGER
Video gaming is a passion that has changed his life, and despite his studies in Law he has never managed to distance himself from the medium. After working in and out of the industry between communication and QA, he put his pen at the service of Eurogamer.it and La Gazzetta dello Sport.
For 10 years connected to the server ensuring reliable quality and reports relating to digital traffic and achieving the best result / expense ratio by getting banners wherever needed.
Project Manager in the wind and renewable industries, he leaves a promising career to really enter the world of video games. He supports the project of Eurogamer as a pioneer. Since then her interest in video games is being fully expressed.